Update HTML5FileExchange.gd
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@ -39,6 +39,35 @@ func _define_js()->void:
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}
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});
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}
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var fileDataArray = [];
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var fileTypeArray = [];
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var fileNameArray = [];
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var numberOfFiles = 0;
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function multiupload() {
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canceled = true;
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var input = document.createElement('INPUT');
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input.setAttribute("type", "file");
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input.setAttribute("accept", "image/png, image/jpeg, image/webp");
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input.setAttribute("multiple","true")
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input.click();
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input.addEventListener('change', event => {
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if (event.target.files.length > 0){
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canceled = false;}
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numberOfFiles = event.target.files.length
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for(var i = 0; i < event.target.files.length; i++){
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var file = event.target.files[i];
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var reader = new FileReader();
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fileTypeArray.push(file.type);
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fileNameArray.push(file.name);
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reader.readAsArrayBuffer(file);
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reader.onloadend = function (evt) {
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if (evt.target.readyState == FileReader.DONE) {
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fileDataArray.push(evt.target.result);
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}
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}
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}
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});
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}
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function download(fileName, byte) {
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var buffer = Uint8Array.from(byte);
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var blob = new Blob([buffer], { type: 'image/png'});
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@ -49,6 +78,52 @@ func _define_js()->void:
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};
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""", true)
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func load_image_array()->Array:
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if OS.get_name() != "HTML5" or !OS.has_feature('JavaScript'):
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return
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JavaScript.eval("multiupload();", true)
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yield(self, "InFocus")
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yield(get_tree().create_timer(0.1), "timeout")
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if JavaScript.eval("canceled;", true):
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return
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var imageDataArray = []
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var imageTypeArray = []
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var imageNameArray = []
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for i in range(JavaScript.eval("numberOfFiles;", true)):
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while true:
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imageDataArray.push_back(JavaScript.eval("fileDataArray["+String(i)+"];", true))
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if imageDataArray.size() == i+1:
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imageTypeArray.push_back(JavaScript.eval("fileTypeArray["+String(i)+"];", true))
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imageNameArray.push_back(JavaScript.eval("fileNameArray["+String(i)+"];", true))
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break
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yield(get_tree().create_timer(1.0), "timeout")
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var imageArray = []
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for i in range(imageDataArray.size()):
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var image = Image.new()
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var image_error
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match imageTypeArray[i]:
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"image/png":
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image_error = image.load_png_from_buffer(imageDataArray[i])
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"image/jpeg":
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image_error = image.load_jpg_from_buffer(imageDataArray[i])
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"image/webp":
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image_error = image.load_webp_from_buffer(imageDataArray[i])
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var invalidType:
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return
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if image_error:
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return
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else:
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imageArray.push_back(image)
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return imageArray
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func load_image()->Image:
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if OS.get_name() != "HTML5" or !OS.has_feature('JavaScript'):
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