Check sample.tscn as a upload & download example.
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# HTML5 File Exchange for Godot 3.2
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# HTML5 File Exchange for Godot 3.4
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## Usage
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Check sample.tscn as a upload & download example.
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### Without sample
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* Copy addons to your project.
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* Enable the plugin. (A `HTML5File` singleton should be added into autoload list).
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* Add a HTML5 export item to enable HTML5 debugging option.
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* Check sample.tscn for usage.
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* If the HTML5 debugging option is not enabled, add a HTML5 export item.
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[application]
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config/name="HTML5-File-Exchange-for-Godot"
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run/main_scene="res://addons/HTML5FileExchange/sample.tscn"
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run/main_scene="res://sample.tscn"
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config/icon="res://icon.png"
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[autoload]
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://addons/HTML5FileExchange/Sample.gd" type="Script" id=1]
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[ext_resource path="res://Sample.gd" type="Script" id=1]
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[node name="Control" type="Control"]
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anchor_right = 1.0
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