; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="HTML5-File-Exchange-for-Godot" run/main_scene="res://sample.tscn" config/features=PackedStringArray("4.2") config/icon="res://icon.png" [autoload] HTML5File="*res://addons/HTML5FileExchange/HTML5FileExchange.gd" [editor_plugins] enabled=PackedStringArray("res://addons/HTML5FileExchange/plugin.cfg") [physics] common/enable_pause_aware_picking=true [rendering] environment/defaults/default_environment="res://default_env.tres"