extends TextureRect # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. func _on_UploadButton_pressed(): HTML5File.load_image() var image = await HTML5File.load_completed var tex = ImageTexture.new() tex.create_from_image(image) #,0 texture = tex; func _on_DownloadButton_pressed(): var image : Image image = get_viewport().get_texture().get_image() HTML5File.save_image(image, "image.png")