HTML5 File Exchange for Godot 3.2
Usage
- Copy addons to your project.
- Enable the plugin. (A
HTML5File
singleton should be added into autoload list). - Add a HTML5 export item to enable HTML5 debugging option.
- Check sample.tscn for usage.
Description
A privately hosted copy of HTML5-File-Exchange-for-Godot. Trying to fix it for Godot 4.
Fork of: https://github.com/Pukkah/HTML5-File-Exchange-for-Godot
Languages
GDScript
98.5%
Makefile
1.5%