HTML5 File Exchange for Godot 3.2

Usage

  • Copy addons to your project.
  • Enable the plugin. (A HTML5File singleton should be added into autoload list).
  • Add a HTML5 export item to enable HTML5 debugging option.
  • Check sample.tscn for usage.
Description
A privately hosted copy of HTML5-File-Exchange-for-Godot. Trying to fix it for Godot 4. Fork of: https://github.com/Pukkah/HTML5-File-Exchange-for-Godot
Readme 4.5 MiB
Languages
GDScript 98.5%
Makefile 1.5%