99 lines
1.9 KiB
GDScript
99 lines
1.9 KiB
GDScript
extends Node
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var pod
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var time
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var day_uid
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var day_uid2
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var current_pod : String
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var a1l1_booked : bool
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var a2l1_booked : bool
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var b1l1_booked : bool
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var b2l1_booked : bool
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var cl1_booked : bool
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var dl1_booked : bool
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var el1_booked : bool
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var fl1_booked : bool
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var gl1_booked : bool
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var a1l2_booked : bool
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var a2l2_booked : bool
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var b1l2_booked : bool
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var b2l2_booked : bool
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var cl2_booked : bool
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var dl2_booked : bool
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var el2_booked : bool
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var fl2_booked : bool
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var gl2_booked : bool
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var a1l3_booked : bool
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var a2l3_booked : bool
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var b1l3_booked : bool
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var b2l3_booked : bool
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var cl3_booked : bool
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var dl3_booked : bool
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var el3_booked : bool
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var fl3_booked : bool
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var gl3_booked : bool
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var a1l4_booked : bool
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var a2l4_booked : bool
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var b1l4_booked : bool
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var b2l4_booked : bool
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var cl4_booked : bool
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var dl4_booked : bool
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var el4_booked : bool
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var fl4_booked : bool
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var gl4_booked : bool
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var a1l5_booked : bool
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var a2l5_booked : bool
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var b1l5_booked : bool
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var b2l5_booked : bool
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var cl5_booked : bool
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var dl5_booked : bool
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var el5_booked : bool
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var fl5_booked : bool
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var gl5_booked : bool
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var a1l6_booked : bool
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var a2l6_booked : bool
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var b1l6_booked : bool
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var b2l6_booked : bool
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var cl6_booked : bool
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var dl6_booked : bool
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var el6_booked : bool
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var fl6_booked : bool
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var gl6_booked : bool
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var a1l7_booked : bool
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var a2l7_booked : bool
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var b1l7_booked : bool
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var b2l7_booked : bool
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var cl7_booked : bool
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var dl7_booked : bool
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var el7_booked : bool
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var fl7_booked : bool
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var gl7_booked : bool
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var a1l8_booked : bool
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var a2l8_booked : bool
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var b1l8_booked : bool
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var b2l8_booked : bool
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var cl8_booked : bool
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var dl8_booked : bool
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var el8_booked : bool
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var fl8_booked : bool
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var gl8_booked : bool
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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