education-apps/podbooker/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="PodBooker"
run/main_scene="res://MainStartScreen.tscn"
run/low_processor_mode=true
boot_splash/show_image=false
boot_splash/bg_color=Color( 0, 0.0431373, 0.294118, 1 )
config/icon="res://assets/logo.png"
config/macos_native_icon="res://assets/logo.icns"
[display]
window/size/fullscreen=true
window/stretch/mode="2d"
window/stretch/aspect="keep"
[gui]
common/drop_mouse_on_gui_input_disabled=true
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
2d/snapping/use_gpu_pixel_snap=true
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"