education-apps/podbooker/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="PodBooker"
run/main_scene="res://MainStartScreen.tscn"
config/features=PackedStringArray("4.0")
run/low_processor_mode=true
boot_splash/bg_color=Color(0, 0.0431373, 0.294118, 1)
boot_splash/show_image=false
config/icon="res://assets/logo.png"
config/macos_native_icon="res://assets/logo.icns"
[display]
window/size/mode=3
window/stretch/mode="canvas_items"
window/size/fullscreen=true
[filesystem]
import/blender/enabled=false
import/fbx/enabled=false
[gui]
common/drop_mouse_on_gui_input_disabled=true
[physics]
common/enable_pause_aware_picking=true
[rendering]
renderer/rendering_method="gl_compatibility"
textures/vram_compression/import_s3tc_bptc=true
environment/defaults/default_environment="res://default_env.tres"
quality/driver/driver_name="GLES2"
2d/snapping/use_gpu_pixel_snap=true
vram_compression/import_etc=true