43 lines
1.1 KiB
GDScript3
43 lines
1.1 KiB
GDScript3
extends CanvasLayer
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# Declare member variables here. Examples:
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# var a: int = 2
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# var b: String = "text"
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var date_time
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var check_time_var : int
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onready var date_time_display = $"%CurrentTime"
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onready var global_ints = $"/root/GlobalInts"
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onready var minute_label = $"StartScreen/InstructionPanel/MinuteBox/MinuteLabel"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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minute_label.text = str(global_ints.observation_minutes)
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func _process(_delta):
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check_time_var += 1
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#print(check_time_var)
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if check_time_var == 10:
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check_time_var = 0
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date_time = OS.get_time()
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date_time_display.text = str(date_time.hour, ":", date_time.minute)
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func _on_MinuteMinus_pressed() -> void:
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if global_ints.observation_minutes >= 2:
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global_ints.observation_minutes -= 1
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minute_label.text = str(global_ints.observation_minutes)
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func _on_MinutePlus_pressed() -> void:
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if global_ints.observation_minutes < 60:
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global_ints.observation_minutes += 1
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minute_label.text = str(global_ints.observation_minutes)
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func _on_Manual_pressed() -> void:
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var _error = OS.shell_open("https://www.internationalsengroup.org/resources/time-sampling-form/")
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