StudentTracker A value between 0 and 100 (percentage, 50 is neutral) Comprises of - Achievement (50%) - Enjoyment (20%) - Wellbeing (30%) StaffTracker - Quality of Teaching (50 %) - Wellbeing (30 %) - Enjoyment (20 %) ParentTracker - Satisfaction Every value is 0 to 100 But then the average is as described above. This influences: - School Rating It would be great if there were different buildings available depending on the type of school you wanted to create. - Secondary School will be a 1.1 update. Or 1.2 or 1.3. Or 1.4. We'll start with just Primary. So the type of Primary School you can build... needs to be unlocked through research, I think. The types are: - International School (Pupil Fee difference. Classroom size difference.) - Local School - Natural School (low tech) Someday/Maybe features: - Landscape editors - Slopes (like Transport Tycoon). I think it can be done, using simple logic statements. Things that can / can't be built on slopes. And would add interesting visual features to the school design. A hallway block placed on a slope would automatically become a staircase. And can't link to anything else. It stairways depending on the slope. - Multi-story. This just seems incredibly complex. - Moving agents. Similar to actual simulator-movement. Would be incredibly difficult to implement. I'd rather go for the random animation player and not bother with visible agents. Though assigning teachers to classrooms is a must.