extends Control onready var player_vars = get_node("/root/PlayerVariables") onready var game_time = get_node("/root/GameTimer") onready var finances = get_node("/root/Finances") var estimate_month # Called when the node enters the scene tree for the first time. func _ready(): game_time.connect("heartbeat", self, "_on_heartbeat") func _on_heartbeat(): estimate_month = player_vars.pupils_income - player_vars.operating_costs - player_vars.salary_cost $BuildingCostNumber.text = str(player_vars.operating_costs) $TeacherCostNumber.text = str(player_vars.salary_cost) $PupilIncomeNumber.text = str(player_vars.pupils_income) $TotalNumber.text = str(estimate_month)