; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="School Simulator" run/main_scene="res://Main.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.png" [autoload] PlayerVariables="*res://PlayerVariables.gd" GameTimer="*res://GameTimer.gd" Finances="*res://Finances.gd" NameGenerator="*res://NameGenerator.gd" Registers="*res://Registers.gd" [debug] settings/fps/force_fps=30 [display] window/size/viewport_width=1920 window/size/viewport_height=1080 window/stretch/mode="2d" window/stretch/aspect="expand" [input] cam_drag={ "deadzone": 0.5, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"pressed":false,"double_click":false,"script":null) ] } cam_zoom_in={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"pressed":false,"double_click":false,"script":null) ] } cam_zoom_out={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"pressed":false,"double_click":false,"script":null) ] } [rendering] environment/defaults/default_environment="res://default_env.tres" 2d/snapping/use_gpu_pixel_snap=true quality/filters/anisotropic_filter_level=1 quality/2d/use_pixel_snap=true