19 lines
345 B
GDScript
19 lines
345 B
GDScript
extends Node
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onready var player_vars = get_node("/root/PlayerVariables")
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onready var game_time = get_node("/root/GameTimer")
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func _ready():
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# Keep everything hidden but bring up the starting menu
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game_time.paused = 1
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$"%UI".visible = false
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$"%Landscape".visible = false
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$"%StartScreen".visible = true
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#func _process(delta):
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# pass
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