school-game/godot/Main.gd
2022-11-11 21:20:08 +08:00

19 lines
345 B
GDScript

extends Node
onready var player_vars = get_node("/root/PlayerVariables")
onready var game_time = get_node("/root/GameTimer")
func _ready():
# Keep everything hidden but bring up the starting menu
game_time.paused = 1
$"%UI".visible = false
$"%Landscape".visible = false
$"%StartScreen".visible = true
#func _process(delta):
# pass