14 lines
340 B
GDScript
14 lines
340 B
GDScript
extends Node
|
|
|
|
onready var game_time = get_node("/root/GameTimer")
|
|
onready var josephine1_dialog = get_node("/root/Main/UI/Dialogs/Josephine1")
|
|
|
|
func _ready():
|
|
game_time.connect("josephine_dialog1", self, "_on_josephine_dialog1")
|
|
pass
|
|
|
|
func _on_josephine_dialog1():
|
|
# game_time.paused = 1
|
|
josephine1_dialog.talk()
|
|
# game_time.paused = 0
|