extends CanvasLayer onready var global_ints = $"/root/GlobalInts" func _ready(): pass # Replace with function body. #func _process(delta): # pass func Download_File(_img,_filename): var buf = _img.save_png_to_buffer() JavaScript.download_buffer(buf,_filename+".png") func _on_SaveReport_pressed(): # Download_File(results, results) pass func _on_BackMainMenu_pressed(): global_ints.reset_all_vars() var _ignore = get_tree().reload_current_scene() func _on_Results_visibility_changed(): if global_ints.generate_results == true: print("Yeah. We'll put result code here.") $"Panel/Obs1Text".text = str(global_ints.one_behaviour_score) # Code to generate the results screen - graphing, text