time-sampling-form/godot/.godot/shader_cache
2023-08-06 04:38:19 +08:00
..
BlitShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
BokehDofShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
CanvasOcclusionShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
CanvasSdfShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
CanvasShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
ClusterDebugShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
ClusterRenderShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
ClusterStoreShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
CopyShaderGLES3/b1bc5a355ed9bda23f291956f121e0535b4e81b54cdac398412d200e6133161f began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
CopyShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
CopyToFbShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
CubemapDownsamplerShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
CubemapFilterShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
CubemapRoughnessShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
CubeToDpShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
FsrUpscaleShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
GiShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
LuminanceReduceShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
ParticlesCopyShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
ParticlesShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
ResolveShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
RoughnessLimiterShaderRD/7d6fcbc2491245f19571e42bca77c0b5d7728f6706be99bfcefd8fa480dbe432 reverted to 3.5 2023-03-29 09:00:33 +08:00
SceneForwardClusteredShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SceneShaderGLES3/7757391c487ac94cfa6418166bd5fdacce470f09394c1a2a875e878c8c5d8596 began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
ScreenSpaceReflectionFilterShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
ScreenSpaceReflectionScaleShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
ScreenSpaceReflectionShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SdfgiDebugProbesShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SdfgiDebugShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SdfgiDirectLightShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SdfgiIntegrateShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SdfgiPreprocessShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SkeletonShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SkyShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SortShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SpecularMergeShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SsaoBlurShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SsaoImportanceMapShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SsaoInterleaveShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SsaoShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SsEffectsDownsampleShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SsilBlurShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SsilImportanceMapShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SsilInterleaveShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SsilShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
SubsurfaceScatteringShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
TaaResolveShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
TonemapShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
VolumetricFogProcessShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
VolumetricFogShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
VoxelGiDebugShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00
VoxelGiShaderRD began conversion to Godot 4.1 2023-08-06 04:38:19 +08:00