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BlitShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
BokehDofShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
CanvasOcclusionShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
CanvasSdfShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
CanvasShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
ClusterDebugShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
ClusterRenderShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
ClusterStoreShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
CopyShaderGLES3/b1bc5a355ed9bda23f291956f121e0535b4e81b54cdac398412d200e6133161f
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
CopyShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
CopyToFbShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
CubemapDownsamplerShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
CubemapFilterShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
CubemapRoughnessShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
CubeToDpShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
FsrUpscaleShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
GiShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
LuminanceReduceShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
ParticlesCopyShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
ParticlesShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
ResolveShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
RoughnessLimiterShaderRD/7d6fcbc2491245f19571e42bca77c0b5d7728f6706be99bfcefd8fa480dbe432
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reverted to 3.5
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2023-03-29 09:00:33 +08:00 |
SceneForwardClusteredShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SceneShaderGLES3/7757391c487ac94cfa6418166bd5fdacce470f09394c1a2a875e878c8c5d8596
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
ScreenSpaceReflectionFilterShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
ScreenSpaceReflectionScaleShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
ScreenSpaceReflectionShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SdfgiDebugProbesShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SdfgiDebugShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SdfgiDirectLightShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SdfgiIntegrateShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SdfgiPreprocessShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SkeletonShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SkyShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SortShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SpecularMergeShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SsaoBlurShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SsaoImportanceMapShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SsaoInterleaveShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SsaoShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SsEffectsDownsampleShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SsilBlurShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SsilImportanceMapShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SsilInterleaveShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SsilShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
SubsurfaceScatteringShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
TaaResolveShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
TonemapShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
VolumetricFogProcessShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
VolumetricFogShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
VoxelGiDebugShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |
VoxelGiShaderRD
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began conversion to Godot 4.1
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2023-08-06 04:38:19 +08:00 |