started first commit

This commit is contained in:
Jaap Marsman 2022-07-31 13:12:31 +08:00
commit d439495908
15 changed files with 235 additions and 0 deletions

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.gitignore vendored Normal file
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.DS_Store
# ---> Godot
# Godot-specific ignores
.import/
export.cfg
export_presets.cfg
# Imported translations (automatically generated from CSV files)
*.translation
# Mono-specific ignores
.mono/
data_*/

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LICENSE.md Normal file
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<a rel="license" href="http://creativecommons.org/licenses/by-nc-nd/4.0/" target="_blank"><img alt="Creative Commons Licence" style="border-width:0" src="https://i.creativecommons.org/l/by-nc-nd/4.0/88x31.png" /></a><br />This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-nc-nd/4.0/" target="_blank">Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License</a>.

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README.md Normal file
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# wellbeing_app
A freeware and open source wellbeing app.

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<Project Sdk="Godot.NET.Sdk/3.3.0">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<RootNamespace>WellbeingApp</RootNamespace>
</PropertyGroup>
</Project>

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godot/Wellbeing App.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Wellbeing App", "Wellbeing App.csproj", "{D7C38C84-2B97-4842-B86C-55CA66888418}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
ExportDebug|Any CPU = ExportDebug|Any CPU
ExportRelease|Any CPU = ExportRelease|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D7C38C84-2B97-4842-B86C-55CA66888418}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D7C38C84-2B97-4842-B86C-55CA66888418}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D7C38C84-2B97-4842-B86C-55CA66888418}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
{D7C38C84-2B97-4842-B86C-55CA66888418}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
{D7C38C84-2B97-4842-B86C-55CA66888418}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
{D7C38C84-2B97-4842-B86C-55CA66888418}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
EndGlobalSection
EndGlobal

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extends Button
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_button_email_feedback_pressed():
OS.shell_open("mailto:feedback@jaapmarsman.com")

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extends Button
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
#func _ready():
# pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_button_open_github_pressed():
OS.shell_open("https://godotengine.org")

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godot/default_env.tres Normal file
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[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
[resource]
background_mode = 2
background_sky = SubResource( 1 )

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godot/icon.png.import Normal file
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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.png"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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godot/project.godot Normal file
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="Wellbeing App"
run/main_scene="res://start_screen.tscn"
config/icon="res://icon.png"
[gui]
theme/use_hidpi=true
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"

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godot/start_screen.cs Normal file
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using Godot;
using System;
public class start_screen : Node2D
{
// Declare member variables here. Examples:
// private int a = 2;
// private string b = "text";
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// // Called every frame. 'delta' is the elapsed time since the previous frame.
// public override void _Process(float delta)
// {
//
// }
}

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godot/start_screen.tscn Normal file
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://start_screen.cs" type="Script" id=1]
[ext_resource path="res://button_open_github.gd" type="Script" id=2]
[ext_resource path="res://button_email_feedback.gd" type="Script" id=3]
[node name="Node2D" type="Node2D"]
script = ExtResource( 1 )
__meta__ = {
"_edit_horizontal_guides_": [ ]
}
[node name="start_menu" type="Node2D" parent="."]
[node name="button_daily_action" type="Button" parent="start_menu"]
margin_left = 51.0
margin_top = 75.0
margin_right = 140.0
margin_bottom = 95.0
text = "Daily Action"
[node name="RichTextLabel" type="RichTextLabel" parent="start_menu"]
margin_left = 19.0
margin_top = 22.0
margin_right = 277.0
margin_bottom = 53.0
text = "Good morning, Jaap!
"
[node name="button_open_github" type="Button" parent="start_menu"]
margin_left = 98.0
margin_top = 195.0
margin_right = 135.0
margin_bottom = 215.0
text = "URL"
script = ExtResource( 2 )
[node name="button_email_feedback" type="Button" parent="start_menu"]
margin_left = 169.0
margin_top = 137.0
margin_right = 241.0
margin_bottom = 157.0
text = "Feedback"
script = ExtResource( 3 )
[connection signal="pressed" from="start_menu/button_open_github" to="start_menu/button_open_github" method="_on_button_open_github_pressed"]
[connection signal="pressed" from="start_menu/button_email_feedback" to="start_menu/button_email_feedback" method="_on_button_email_feedback_pressed"]

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makefile Normal file
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git:
git add -A
git commit -m "$m"
git push

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# Initial brainstorm
Not quite sure yet where to go with this one...
- Courses ("Living a psychologically rich life")
- White Noise
- Generated Music
- Pomodoro Timer
-
Pitched towards 15-16 year olds.