mirror of
https://github.com/hobbesjaap/wellbeingapp.git
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started first commit
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commit
d439495908
15
.gitignore
vendored
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15
.gitignore
vendored
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.DS_Store
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# ---> Godot
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# Godot-specific ignores
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.import/
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export.cfg
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export_presets.cfg
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# Imported translations (automatically generated from CSV files)
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*.translation
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# Mono-specific ignores
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.mono/
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data_*/
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1
LICENSE.md
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LICENSE.md
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<a rel="license" href="http://creativecommons.org/licenses/by-nc-nd/4.0/" target="_blank"><img alt="Creative Commons Licence" style="border-width:0" src="https://i.creativecommons.org/l/by-nc-nd/4.0/88x31.png" /></a><br />This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-nc-nd/4.0/" target="_blank">Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License</a>.
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3
README.md
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README.md
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# wellbeing_app
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A freeware and open source wellbeing app.
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6
godot/Wellbeing App.csproj
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godot/Wellbeing App.csproj
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<Project Sdk="Godot.NET.Sdk/3.3.0">
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<RootNamespace>WellbeingApp</RootNamespace>
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</PropertyGroup>
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</Project>
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19
godot/Wellbeing App.sln
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godot/Wellbeing App.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Wellbeing App", "Wellbeing App.csproj", "{D7C38C84-2B97-4842-B86C-55CA66888418}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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ExportDebug|Any CPU = ExportDebug|Any CPU
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ExportRelease|Any CPU = ExportRelease|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{D7C38C84-2B97-4842-B86C-55CA66888418}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D7C38C84-2B97-4842-B86C-55CA66888418}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D7C38C84-2B97-4842-B86C-55CA66888418}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
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{D7C38C84-2B97-4842-B86C-55CA66888418}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
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{D7C38C84-2B97-4842-B86C-55CA66888418}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
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{D7C38C84-2B97-4842-B86C-55CA66888418}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
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EndGlobalSection
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EndGlobal
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20
godot/button_email_feedback.gd
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godot/button_email_feedback.gd
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extends Button
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_button_email_feedback_pressed():
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OS.shell_open("mailto:feedback@jaapmarsman.com")
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19
godot/button_open_github.gd
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godot/button_open_github.gd
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extends Button
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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#func _ready():
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# pass
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_button_open_github_pressed():
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OS.shell_open("https://godotengine.org")
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7
godot/default_env.tres
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godot/default_env.tres
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[gd_resource type="Environment" load_steps=2 format=2]
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[sub_resource type="ProceduralSky" id=1]
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[resource]
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background_mode = 2
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background_sky = SubResource( 1 )
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BIN
godot/icon.png
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BIN
godot/icon.png
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Binary file not shown.
After Width: | Height: | Size: 3.2 KiB |
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godot/icon.png.import
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godot/icon.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.png"
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dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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27
godot/project.godot
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godot/project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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[application]
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config/name="Wellbeing App"
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run/main_scene="res://start_screen.tscn"
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config/icon="res://icon.png"
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[gui]
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theme/use_hidpi=true
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[physics]
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common/enable_pause_aware_picking=true
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[rendering]
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environment/default_environment="res://default_env.tres"
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godot/start_screen.cs
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godot/start_screen.cs
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using Godot;
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using System;
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public class start_screen : Node2D
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{
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// Declare member variables here. Examples:
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// private int a = 2;
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// private string b = "text";
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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}
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// // Called every frame. 'delta' is the elapsed time since the previous frame.
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// public override void _Process(float delta)
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// {
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//
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// }
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}
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47
godot/start_screen.tscn
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godot/start_screen.tscn
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://start_screen.cs" type="Script" id=1]
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[ext_resource path="res://button_open_github.gd" type="Script" id=2]
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[ext_resource path="res://button_email_feedback.gd" type="Script" id=3]
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[node name="Node2D" type="Node2D"]
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_horizontal_guides_": [ ]
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}
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[node name="start_menu" type="Node2D" parent="."]
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[node name="button_daily_action" type="Button" parent="start_menu"]
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margin_left = 51.0
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margin_top = 75.0
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margin_right = 140.0
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margin_bottom = 95.0
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text = "Daily Action"
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[node name="RichTextLabel" type="RichTextLabel" parent="start_menu"]
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margin_left = 19.0
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margin_top = 22.0
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margin_right = 277.0
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margin_bottom = 53.0
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text = "Good morning, Jaap!
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"
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[node name="button_open_github" type="Button" parent="start_menu"]
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margin_left = 98.0
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margin_top = 195.0
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margin_right = 135.0
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margin_bottom = 215.0
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text = "URL"
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script = ExtResource( 2 )
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[node name="button_email_feedback" type="Button" parent="start_menu"]
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margin_left = 169.0
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margin_top = 137.0
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margin_right = 241.0
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margin_bottom = 157.0
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text = "Feedback"
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script = ExtResource( 3 )
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[connection signal="pressed" from="start_menu/button_open_github" to="start_menu/button_open_github" method="_on_button_open_github_pressed"]
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[connection signal="pressed" from="start_menu/button_email_feedback" to="start_menu/button_email_feedback" method="_on_button_email_feedback_pressed"]
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11
notes/brainstorm.md
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11
notes/brainstorm.md
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# Initial brainstorm
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Not quite sure yet where to go with this one...
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- Courses ("Living a psychologically rich life")
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- White Noise
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- Generated Music
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- Pomodoro Timer
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-
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Pitched towards 15-16 year olds.
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