extends Node2D onready var user_info = get_node("/root/UserValues") onready var program_info = get_node("/root/ProgramValues") # Called when the node enters the scene tree for the first time. func _ready(): $welcome_title.text = "Good morning " + user_info.user_first_name + "!" # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(_delta): $welcome_title.text = "Good morning " + user_info.user_first_name + "!" # pass