extends Node onready var main_screen = get_node("/root/main_screen") onready var start_menu = get_node("/root/main_screen/start_menu") onready var user_menu = get_node("/root/main_screen/user_details") # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. func show_start_menu(): main_screen.visible = true start_menu.visible = true user_menu.visible = false func show_user_menu(): main_screen.visible = true start_menu.visible = false user_menu.visible = true # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass