wellbeingapp/godot/start_menu.gd

44 lines
1.2 KiB
GDScript

extends CanvasLayer
@onready var user_values = get_node("/root/UserValues")
@onready var program_values = get_node("/root/ProgramValues")
var csv_url = "https://raw.githubusercontent.com/hobbesjaap/wellbeingapp/main/version_info.csv"
var welcome_day_part = " "
func _ready():
$version_label.text = "Version " + str(program_values.current_version)
user_values.get_device_time()
user_values.set_welcome_day_part()
$welcome_title.text = user_values.welcome_day_part + user_values.user_first_name + "!"
#func _process(_delta):
# pass
func _on_button_update_check_pressed():
$HTTPRequest.request(csv_url)
func update_user_name_label():
$welcome_title.text = "Good morning, " + user_values.user_first_name + "!"
func _on_HTTPRequest_request_completed(_result, _response_code, _headers, body):
var test_json_conv = JSON.new()
test_json_conv.parse(body.get_string_from_utf8())
var json = test_json_conv.get_data()
program_values.web_release_version = json.result
if program_values.web_release_version > program_values.release_version:
print("There's an update!")
elif program_values.web_release_version == program_values.release_version:
print("There is no update!")