wellbeingapp/godot/start_menu.gd

15 lines
396 B
GDScript

extends Node2D
onready var user_info = get_node("/root/UserValues")
onready var program_info = get_node("/root/ProgramValues")
# Called when the node enters the scene tree for the first time.
func _ready():
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
$welcome_title.text = "Good morning " + user_info.user_first_name + "!"
# pass