wellbeingapp/godot/node_variables.gd

17 lines
713 B
GDScript

extends Node
@onready var main_screen = get_node("/root/main_screen")
@onready var start_menu = get_node("/root/main_screen/UI/top_container/start_menu")
@onready var user_menu = get_node("/root/main_screen/UI/top_container/user_details")
@onready var daily_prompts = get_node("/root/main_screen/UI/top_container/daily_prompts")
@onready var user_name = get_node("/root/main_screen/UI/top_container/user_details/user_menu/green_panel/textbox_user_name")
@onready var first_time_label = get_node("/root/main_screen/UI/top_container/user_details/user_menu/green_panel/label_first_time")
@onready var welcome_label = get_node("/root/main_screen/UI/top_container/start_menu/welcome_title")
func _ready():
pass