wellbeingapp/godot/node_variables.gd

23 lines
961 B
GDScript

extends Node
onready var main_screen = get_node("/root/main_screen")
onready var start_menu = get_node("/root/main_screen/UI/top_container/menus_container/start_menu")
onready var user_menu = get_node("/root/main_screen/UI/top_container/menus_container/user_details")
onready var daily_prompts = get_node("/root/main_screen/UI/top_container/menus_container/daily_prompts")
onready var user_name = get_node("/root/main_screen/UI/top_container/menus_container/user_details/textbox_user_name")
onready var first_time_label = get_node("/root/main_screen/UI/top_container/menus_container/user_details/label_first_time")
onready var welcome_label = get_node("/root/main_screen/UI/top_container/menus_container/start_menu/welcome_title")
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass