21 lines
470 B
GDScript
21 lines
470 B
GDScript
extends TextureRect
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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func _on_UploadButton_pressed():
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HTML5File.load_image()
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var image = await HTML5File.load_completed
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var tex = ImageTexture.new()
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tex.create_from_image(image) #,0
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texture = tex;
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func _on_DownloadButton_pressed():
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var image : Image
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image = get_viewport().get_texture().get_image()
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HTML5File.save_image(image, "image.png")
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