onto Godot4 and stuff

This commit is contained in:
Jaap Marsman 2023-03-30 15:51:59 +08:00
parent e7f69d04b4
commit 09ecc7dcf1
5 changed files with 19 additions and 6 deletions

View File

@ -8,7 +8,7 @@ Anim={
"grid_snap_active": false, "grid_snap_active": false,
"grid_step": Vector2(8, 8), "grid_step": Vector2(8, 8),
"grid_visibility": 1, "grid_visibility": 1,
"ofs": Vector2(-16.4761, -349.123), "ofs": Vector2(-336.328, -88.9047),
"primary_grid_steps": 8, "primary_grid_steps": 8,
"show_edit_locks": true, "show_edit_locks": true,
"show_guides": true, "show_guides": true,
@ -32,7 +32,7 @@ Anim={
"snap_rotation_step": 0.261799, "snap_rotation_step": 0.261799,
"snap_scale": false, "snap_scale": false,
"snap_scale_step": 0.1, "snap_scale_step": 0.1,
"zoom": 0.529732 "zoom": 0.749154
} }
3D={ 3D={
"fov": 70.01, "fov": 70.01,

View File

@ -1,5 +1,5 @@
2a60927148abd1d33b818b535e306557 2a60927148abd1d33b818b535e306557
::res://::1680093138 ::res://::1680093271
AllBuildings.tscn::PackedScene::-1::1680093014::0::1::::<><>::res://Assets/classroom_empty.png AllBuildings.tscn::PackedScene::-1::1680093014::0::1::::<><>::res://Assets/classroom_empty.png
BudgetMenu.gd::GDScript::-1::1680093014::0::1::::<>Control<>:: BudgetMenu.gd::GDScript::-1::1680093014::0::1::::<>Control<>::
Buildings.gd::GDScript::-1::1680093014::0::1::::<>Node<>:: Buildings.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
@ -7,12 +7,12 @@ ClassTeachers.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
CTeacher.gd::GDScript::-1::1680093014::0::1::::<>Node2D<>:: CTeacher.gd::GDScript::-1::1680093014::0::1::::<>Node2D<>::
CTeacher.tscn::PackedScene::-1::1680093014::0::1::::<><>::res://CTeacher.gd CTeacher.tscn::PackedScene::-1::1680093014::0::1::::<><>::res://CTeacher.gd
DebugMenu.gd::GDScript::-1::1680093014::0::1::::<>Control<>:: DebugMenu.gd::GDScript::-1::1680093014::0::1::::<>Control<>::
default_env.tres::Environment::7705074507224554240::1680093026::0::1::::<><>:: default_env.tres::Environment::7705074507224554240::1680093145::0::1::::<><>::
Finances.gd::GDScript::-1::1680093014::0::1::::<>Node<>:: Finances.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
GameTimer.gd::GDScript::-1::1680093014::0::1::::<>Node<>:: GameTimer.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
icon.png::CompressedTexture2D::1983872432739645788::1678450842::1680093021::1::::<><>:: icon.png::CompressedTexture2D::1983872432739645788::1678450842::1680093021::1::::<><>::
Main.gd::GDScript::-1::1680093014::0::1::::<>Node<>:: Main.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
Main.tscn::PackedScene::4856173409816320826::1680093026::0::1::::<><>::res://Pupils.gd<>res://BudgetMenu.gd<>res://Main.gd<>res://Buildings.gd<>res://ClassTeachers.gd<>uid://dwghtdnhmeve<>uid://dw764h386jj8v<>res://UserInterface.gd<>res://PrincipalMenu.gd<>uid://chtlo226ro7l<>res://DebugMenu.gd<>uid://bbwsnnt6q5y2g Main.tscn::PackedScene::4856173409816320826::1680093145::0::1::::<><>::res://Pupils.gd<>res://BudgetMenu.gd<>res://Main.gd<>res://Buildings.gd<>res://ClassTeachers.gd<>uid://dwghtdnhmeve<>uid://dw764h386jj8v<>res://UserInterface.gd<>res://PrincipalMenu.gd<>uid://chtlo226ro7l<>res://DebugMenu.gd<>uid://bbwsnnt6q5y2g
MainCamera.gd::GDScript::-1::1680093014::0::1::::<>Camera2D<>:: MainCamera.gd::GDScript::-1::1680093014::0::1::::<>Camera2D<>::
NameGenerator.gd::GDScript::-1::1680093014::0::1::::<>Node<>:: NameGenerator.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
PlayerVariables.gd::GDScript::-1::1680093014::0::1::::<>Node<>:: PlayerVariables.gd::GDScript::-1::1680093014::0::1::::<>Node<>::

View File

@ -11,3 +11,11 @@ run_reload_scripts=true
scenes=["res://Main.tscn"] scenes=["res://Main.tscn"]
scripts=["res://Main.gd"] scripts=["res://Main.gd"]
[color_picker]
recent_presets=PackedColorArray(0.0226205, 0.169459, 0.24294, 1)
[dialog_bounds]
project_settings=Rect2(1245, 592, 1350, 1050)

View File

@ -229,7 +229,7 @@ offset_left = -6301.29
offset_top = -4096.0 offset_top = -4096.0
offset_right = 6909.71 offset_right = 6909.71
offset_bottom = 4679.48 offset_bottom = 4679.48
color = Color(0.117647, 0.45098, 0.615686, 1) color = Color(0.0235294, 0.168627, 0.243137, 1)
[node name="Landscape" type="Node2D" parent="."] [node name="Landscape" type="Node2D" parent="."]
unique_name_in_owner = true unique_name_in_owner = true

View File

@ -34,6 +34,11 @@ window/size/viewport_height=1080
window/stretch/mode="2d" window/stretch/mode="2d"
window/stretch/aspect="expand" window/stretch/aspect="expand"
[filesystem]
import/blender/enabled=false
import/fbx/enabled=false
[input] [input]
cam_drag={ cam_drag={