onto Godot4 and stuff
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e7f69d04b4
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09ecc7dcf1
@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"grid_visibility": 1,
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"ofs": Vector2(-16.4761, -349.123),
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"ofs": Vector2(-336.328, -88.9047),
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"primary_grid_steps": 8,
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"primary_grid_steps": 8,
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"show_edit_locks": true,
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"show_edit_locks": true,
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"show_guides": true,
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"show_guides": true,
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@ -32,7 +32,7 @@ Anim={
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"snap_rotation_step": 0.261799,
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"snap_scale_step": 0.1,
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"zoom": 0.529732
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"zoom": 0.749154
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}
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}
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3D={
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3D={
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"fov": 70.01,
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"fov": 70.01,
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@ -1,5 +1,5 @@
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2a60927148abd1d33b818b535e306557
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2a60927148abd1d33b818b535e306557
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::res://::1680093138
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::res://::1680093271
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AllBuildings.tscn::PackedScene::-1::1680093014::0::1::::<><>::res://Assets/classroom_empty.png
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AllBuildings.tscn::PackedScene::-1::1680093014::0::1::::<><>::res://Assets/classroom_empty.png
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BudgetMenu.gd::GDScript::-1::1680093014::0::1::::<>Control<>::
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BudgetMenu.gd::GDScript::-1::1680093014::0::1::::<>Control<>::
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Buildings.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
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Buildings.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
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@ -7,12 +7,12 @@ ClassTeachers.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
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CTeacher.gd::GDScript::-1::1680093014::0::1::::<>Node2D<>::
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CTeacher.gd::GDScript::-1::1680093014::0::1::::<>Node2D<>::
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CTeacher.tscn::PackedScene::-1::1680093014::0::1::::<><>::res://CTeacher.gd
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CTeacher.tscn::PackedScene::-1::1680093014::0::1::::<><>::res://CTeacher.gd
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DebugMenu.gd::GDScript::-1::1680093014::0::1::::<>Control<>::
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DebugMenu.gd::GDScript::-1::1680093014::0::1::::<>Control<>::
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default_env.tres::Environment::7705074507224554240::1680093026::0::1::::<><>::
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default_env.tres::Environment::7705074507224554240::1680093145::0::1::::<><>::
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Finances.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
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Finances.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
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GameTimer.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
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GameTimer.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
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icon.png::CompressedTexture2D::1983872432739645788::1678450842::1680093021::1::::<><>::
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icon.png::CompressedTexture2D::1983872432739645788::1678450842::1680093021::1::::<><>::
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Main.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
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Main.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
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Main.tscn::PackedScene::4856173409816320826::1680093026::0::1::::<><>::res://Pupils.gd<>res://BudgetMenu.gd<>res://Main.gd<>res://Buildings.gd<>res://ClassTeachers.gd<>uid://dwghtdnhmeve<>uid://dw764h386jj8v<>res://UserInterface.gd<>res://PrincipalMenu.gd<>uid://chtlo226ro7l<>res://DebugMenu.gd<>uid://bbwsnnt6q5y2g
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Main.tscn::PackedScene::4856173409816320826::1680093145::0::1::::<><>::res://Pupils.gd<>res://BudgetMenu.gd<>res://Main.gd<>res://Buildings.gd<>res://ClassTeachers.gd<>uid://dwghtdnhmeve<>uid://dw764h386jj8v<>res://UserInterface.gd<>res://PrincipalMenu.gd<>uid://chtlo226ro7l<>res://DebugMenu.gd<>uid://bbwsnnt6q5y2g
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MainCamera.gd::GDScript::-1::1680093014::0::1::::<>Camera2D<>::
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MainCamera.gd::GDScript::-1::1680093014::0::1::::<>Camera2D<>::
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NameGenerator.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
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NameGenerator.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
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PlayerVariables.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
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PlayerVariables.gd::GDScript::-1::1680093014::0::1::::<>Node<>::
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@ -11,3 +11,11 @@ run_reload_scripts=true
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scenes=["res://Main.tscn"]
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scenes=["res://Main.tscn"]
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scripts=["res://Main.gd"]
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scripts=["res://Main.gd"]
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[color_picker]
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recent_presets=PackedColorArray(0.0226205, 0.169459, 0.24294, 1)
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[dialog_bounds]
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project_settings=Rect2(1245, 592, 1350, 1050)
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@ -229,7 +229,7 @@ offset_left = -6301.29
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offset_top = -4096.0
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offset_top = -4096.0
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offset_right = 6909.71
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offset_right = 6909.71
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offset_bottom = 4679.48
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offset_bottom = 4679.48
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color = Color(0.117647, 0.45098, 0.615686, 1)
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color = Color(0.0235294, 0.168627, 0.243137, 1)
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[node name="Landscape" type="Node2D" parent="."]
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[node name="Landscape" type="Node2D" parent="."]
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unique_name_in_owner = true
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unique_name_in_owner = true
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@ -34,6 +34,11 @@ window/size/viewport_height=1080
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window/stretch/mode="2d"
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window/stretch/mode="2d"
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window/stretch/aspect="expand"
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window/stretch/aspect="expand"
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[filesystem]
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import/blender/enabled=false
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import/fbx/enabled=false
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[input]
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[input]
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cam_drag={
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cam_drag={
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