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22 lines
583 B
GDScript3
22 lines
583 B
GDScript3
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extends Node2D
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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onready var main_screen = get_node("/root/main_screen")
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onready var start_menu = get_node("/root/main_screen/start_menu")
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onready var user_menu = get_node("/root/main_screen/user_details")
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# Called when the node enters the scene tree for the first time.
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func _ready():
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# Set starting state visibility
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main_screen.visible = true
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start_menu.visible = true
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user_menu.visible = false
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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