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trying out online update notifications
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@ -6,8 +6,7 @@ onready var program_info = get_node("/root/ProgramValues")
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# Called when the node enters the scene tree for the first time.
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# Called when the node enters the scene tree for the first time.
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func _ready():
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func _ready():
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$welcome_title.text = "Good morning " + user_info.user_first_name + "!"
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pass
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta):
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func _process(_delta):
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16
godot/test_download.gd
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16
godot/test_download.gd
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@ -0,0 +1,16 @@
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extends CanvasLayer
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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1
version_stuff.csv
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1
version_stuff.csv
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@ -0,0 +1 @@
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2
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