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26 lines
683 B
GDScript
26 lines
683 B
GDScript
extends Button
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var config = ConfigFile.new()
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onready var user_name = get_node("user_details/textbox_user_name")
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_button_user_save_pressed():
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# Store some values.
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config.set_value("User", "player_name", "Steve")
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config.set_value("Player1", "best_score", 10)
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config.set_value("Player2", "player_name", "V3geta")
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config.set_value("Player2", "best_score", 9001)
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# Save it to a file (overwrite if already exists).
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config.save("user://user.ini")
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