wellbeingapp/godot/ui_control.gd

25 lines
641 B
GDScript

extends Node
onready var main_screen = get_node("/root/main_screen")
onready var start_menu = get_node("/root/main_screen/start_menu")
onready var user_menu = get_node("/root/main_screen/user_details")
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func show_start_menu():
main_screen.visible = true
start_menu.visible = true
user_menu.visible = false
func show_user_menu():
main_screen.visible = true
start_menu.visible = false
user_menu.visible = true
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass