mirror of
https://github.com/hobbesjaap/wellbeingapp.git
synced 2024-11-08 11:42:59 +00:00
37 lines
1.2 KiB
GDScript
37 lines
1.2 KiB
GDScript
extends Button
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onready var node_variables = get_node("/root/NodeVariables")
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onready var ui_control = get_node("/root/UiControl")
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onready var user_values = get_node("/root/UserValues")
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onready var user_name = get_node("%textbox_user_name")
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func _on_button_user_save_pressed():
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if user_name.text == "":
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# Prettify this later with a friendly user prompt
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print("Won't continue. Put in name.")
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else:
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# First time label turns off - this is done every time - no harm in that?
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node_variables.first_time_label.visible = false
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# Stores values in ini file
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user_values.config.set_value("User", "user_name", user_name.text)
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user_values.user_first_name = user_name.text
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#config.set_value("Player1", "best_score", 10)
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#onfig.set_value("Player2", "player_name", "V3geta")
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#config.set_value("Player2", "best_score", 9001)
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# Save it to a file (overwrite if already exists).
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# Need to make sure I never lose any values I add.
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# This seems to be a manual thing to program.
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# So per value, make sure to read it upon load.
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# And write it out again as well.
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user_values.config.save("user://user.ini")
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node_variables.welcome_label.text = "Good morning, " + user_values.user_first_name + "!"
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ui_control.show_start_menu()
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